Walking brains on a set of bestial legs? Before that you can call it “ustilagor”.
What has one head by dawn, some more by the afternoon and an infinity of them by dusk?
Sometimes grabbing the bull by its horns may not be the best idea after all.
Fiends are not your friends. Listen to the demonologists.
Air, Earth, Fire and Water: Four elements of creation and destruction.
They’re not in a box, but they are and they are not until you notice their sharpness. Meet the iconic Displacer Beasts.
What will breathe fire with one head, roar with a second and ram over you with a third?
Terrorize your party with the ultimate TPK weapon.
Don’t be afraid of aboleths: embrace their influence into creating a campaign featuring them.
A Hundred Years is a long time for a campaign… isn’t it?
Empezamos una nueva campaña, y su escenario inicial son las Torres Flotantes de Arcanix.
A re-posted interview with Keith Baker, creator of Eberron.
Let’s take Zendikar and place it inside Eberron to create a great campaign. Welcome to “Xen’drikar”!