Fire on the sky!

Want a fight while moving not on solid ground? Come aboard a Lyrandar Airship!

Why do you travel?

Travel is one of the three pillars of D&D and the topic for May’s RPG Blog Carnival.

The 13th class

Let’s review the first official class for 5e after the ones in the Player’s Handbook: the Artificer.

Fifth Amendment

It’s here! Read all about what we think of “Eberron: Rising from the Last War”.

The Artificer’s Apprentice

Artificers in Eberron draw power from the magic inside objects, changing the flow of energy to make items temporarily magical.

House of Marks

The magical symbols known as dragonmarks look like tattoos, but they glow vibrantly with innate magic.

Chasing Ruty

Do you know what Ruty Rutenberg likes about Eberron? You’re about to!

Apocalypse, then

In the 100th year of the conflict, a great cataclysm of unknown origin destroyed the nation of Cyre, ending the war in the worst possible way.